If you guys have any enemies, tilsets, minibosses or anything that you are willing to contribue, please email us at and we will get in touch with you! Our biggest need is a spriter for our bosses. You can download the demo from our blog,, as well as read up on our recent updates. His name is Scorch Raptor, and if you click the spoiler below you can see our art design of him. Of course we're doing our best to be as innovative as we can so that we can bring a whole new experience to Megaman X.įor now, only 1 of our 8 bosses has been revealed. We need every smallest detail to be perfect so that we keep it from feeling like some glitchy fan game. I’ve Put In The Level’s Up To 99 For Ness, Paula, Jeff, and Claus Also, Until I Find A Way To Code The Level’s, You Will Need To Get A Lib.
We spend a lot of time testing our game to make sure it stays true to the SNES series. I’ll Put In A Tutorial How To Sprite EB On The Game Maker Sprite Editor. Things Marked in Orange Are Being Worked on. Topic Will be Redone and Used, Me and My Team are Working hard in this project. In the future, Ubuntu and HTML5 are possibilities. Greetings, My name is MetalMasher, also known as N0dusTh3Unf0rgiv3n and My Plan is Revive an Old Project of a Game Called Mega Man Rocks. We plan for Megaman X: Eclipse to be released for Windows, Android and the OUYA. Its going to be everything you would expect from a 4th Megaman X game on the SNES. Its going to have 8 bosses, its going to be 16-bit.
It is meant to be the 4th installment for the SNES that many of us wanted after Megaman X3. Megaman X: Eclipse is a response to the decline in gaming, particularly to the decline in the Megaman X series.